Code 8 Part II
"High-voltage justice in a low-trust world."

Most superhero stories these days feel like they’ve been processed through a corporate blender until all the texture is gone. We’re used to the "multiverse" fatigue and the $300 million budgets that somehow still result in rubbery CGI. That’s why there’s something genuinely refreshing about the "Amell-verse." What started as a scrappy 2016 short film and a record-breaking Indiegogo campaign has evolved into a surprisingly sturdy sci-fi franchise that understands something the big studios often forget: world-building works best when it’s grounded in the dirt.
I watched Code 8 Part II on a Tuesday night while trying to ignore a growing stack of unwashed dishes in my sink, and honestly, seeing Robbie Amell’s Connor scrubbing floors as a janitor in the opening scenes made me feel significantly better about my own domestic failures. It’s that blue-collar DNA that makes this sequel feel like more than just a Netflix content-filler.
The Evolution of the Lincoln City Underbelly
The film picks up years after the first, with Connor out of prison and trying to keep his head down. But the world has moved on. The heavy-handed "Guardians"—those terrifyingly silent robotic officers from the first film—are being phased out in favor of "K9s," robotic dogs that look like they were birthed from a Boston Dynamics fever dream. They’re marketed as a softer, non-lethal form of policing, but we all know how that goes in a dystopian sci-fi.
Director Jeff Chan does a fantastic job showing how the "Powers" (the 4% of the population with abilities) have been marginalized into a permanent underclass. This isn't the shiny Avengers Tower; this is a world where being able to generate electricity just means you’re a walking battery for a city that hates you. The contemporary resonance is hard to miss. In an era of increasing drone surveillance and debates over AI in law enforcement, seeing a robotic dog hunt a teenage girl across a housing project feels uncomfortably plausible.
A Tale of Two Amells (and a Metal Dog)
The heart of the film is the friction between the cousins. Robbie Amell plays Connor with a weary, soulful exhaustion. He’s the moral compass, but he’s a compass that’s been dropped in the mud a few times. Contrast that with Stephen Amell (of Arrow fame), who returns as Garrett. Garrett has spent the intervening years becoming a localized drug kingpin, "ethically" sourcing the superpower-derived drug known as Psyke.
Stephen Amell’s beard deserves its own SAG credit for the amount of character work it does here. He plays Garrett with a slippery, charismatic pragmatism that makes him the perfect foil. You never quite know if he’s helping because he cares about the "community" or because he just wants to consolidate his market share. Their chemistry is the engine of the movie, and it’s clear these two have a shorthand that makes the dialogue feel lived-in rather than scripted.
Then there’s the newcomer, Sirena Gulamgaus, who plays Pav, a young girl with a rare ability who witnesses a police cover-up. She’s the catalyst for the whole plot, and thankfully, she avoids the "annoying kid sidekick" trope. She brings a raw, panicked energy that raises the stakes whenever those K9 units start clicking their metallic claws on the pavement.
The Scrappy Craft of Contemporary Sci-Fi
For a movie that likely cost a fraction of a Marvel production, the visual effects are staggering. The way the K9s move is genuinely unsettling—there’s a weight and a "clink" to their movement that feels physical. Jeff Chan leans into practical-feeling action choreography. When Connor uses his "electric" powers, it doesn't look like a magic spell; it looks like a painful, violent discharge of energy that leaves him drained.
The pacing is where the film wobbles slightly. There’s a middle section that feels a bit like a standard "protect the witness" procedural, and the villain, Sergeant Kingston (played with a chilling, corporate politeness by Alex Mallari Jr.), is effective but follows a fairly predictable "corrupt cop" trajectory. Alex Mallari Jr. previously worked with the Amells on Dark Matter, and he’s great at being the guy you desperately want to see get punched in the face.
The action sequences, however, make up for the narrative familiarities. There’s a sequence involving a silent infiltration that uses the characters' powers in clever, tactical ways rather than just big explosions. It’s "street-level" sci-fi at its best, focusing on how these abilities would actually be used in a heist or a getaway.
Code 8 Part II is a victory for the "mid-budget" movie. It doesn't try to save the universe; it just tries to save one girl and maybe expose a little bit of the rot in a broken system. It’s a film that knows exactly what it is: a gritty, well-acted crime thriller that happens to have some cool robots and lightning bolts. If you’re looking for a sharp 100 minutes of genre filmmaking that respects your intelligence and your time, this is a frequency worth tuning into.
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