Justice League: Crisis on Infinite Earths Part Three
"The end of everything has never felt so animated."

The multiverse is currently the most crowded room in cinema, and frankly, I’m starting to look for the fire exit. Between the MCU’s sprawling timelines and the Spider-Verse’s neon-soaked glitches, the concept of infinite earths has gone from a mind-bending novelty to a bit of a narrative chore. Yet, there’s something doggedly persistent about DC’s animated department. They’ve been doing "Crisis" events since before it was cool, and Justice League: Crisis on Infinite Earths Part Three serves as the ambitious, messy, and surprisingly poignant tombstone for the "Tomorrowverse" continuity.
I watched this while sitting on my floor because I’d recently moved a bookshelf and hadn't put my rug back down yet; the cold hardwood floor actually felt like an appropriate place to witness the literal heat death of the universe.
A Multiverse on a Budget
When the Tomorrowverse kicked off with Superman: Man of Tomorrow, it introduced a clean, thick-lined art style that felt like a breath of fresh air compared to the muddy, "New 52" inspired look of the previous decade. By this third installment of Crisis, however, the strain is showing. Director Jeff Wamester is tasked with depicting the literal erasure of existence, but the budget often feels like it’s struggling to keep up with the script’s cosmic demands.
The action choreography is a bit of a mixed bag. There are moments where the scale is genuinely impressive—swarms of shadow demons clashing with heroes across different eras—but then we’ll hit a sequence that feels stiff. DC animators are trying to fit a ten-course meal into a bento box, and while the ambition is admirable, the execution occasionally stutters. That said, the way they use "erasure"—characters simply fading into white nothingness—is handled with a haunting minimalism. It’s not a flashy explosion; it’s a quiet, terrifying "delete" key being pressed on reality.
The Voices of the Void
What keeps this ship upright is the voice work. Jensen Ackles (who we all know from Supernatural and The Boys) has really grown into his cowl as Batman. He brings a weariness here that fits a man realizing that even the World’s Greatest Detective can't outsmart the end of time. Darren Criss pulls double duty as two different Supermen, managing to make them feel distinct through subtle shifts in optimism and grief.
But let’s be real: the emotional heavy lifting is done by the ghosts of DC’s past. This film features the final performance of the late Kevin Conroy as the Batman: The Animated Series version of the Dark Knight, alongside Mark Hamill’s Joker. Seeing that specific 90s art style pop up amidst the modern animation is like a jolt of pure electricity. When Conroy speaks his final lines, it isn't just a plot point; it's a genuine cultural moment that hit me harder than any of the planet-shattering stakes. It’s a rare instance where "fan service" feels like a necessary, respectful goodbye.
Lex Luthor’s Logic
One of my favorite elements here is Corey Stoll as Lex Luthor. In a movie filled with gods and monsters, Lex Luthor is basically the only person with a functional brain, and his pragmatic, ego-driven approach to saving the world provides a much-needed anchor. The screenplay by Jim Krieg (who has been a staple of DC animation for years) excels when it focuses on these character dynamics—the friction between heroes who barely know each other but are forced to die together.
The pacing is relentless, which is both a blessing and a curse. At 99 minutes, the movie has to juggle a dozen subplots, from the Anti-Monitor’s origin to the survival of Earth-AD. It moves so fast that some deaths don't get the room to breathe. I found myself wishing we could have spent five more minutes just sitting with the characters in the quiet before the storm. Contemporary franchise filmmaking often mistakes "more stuff" for "more stakes," and Part Three occasionally trips over its own shoelaces trying to keep the count high.
The Legacy of the Tomorrowverse
Released directly to digital and physical media, this film bypassed the theatrical "superhero fatigue" conversation, but it can't entirely escape it. It’s a film made for the faithful—those of us who have followed this specific continuity through Green Lantern: Beware My Power and Legion of Super-Heroes. If you haven't been keeping up, you’ll be lost in the weeds within ten minutes.
However, as a conclusion to a four-year experiment in serialized animation, it’s a respectable exit. It doesn't quite reach the heights of the 1980s comic source material, but it captures the spirit of sacrifice that made that story a classic. It’s a reminder that even in an era of endless reboots and "soft" relaunches, endings still matter. Even if those endings are just a prelude to the next inevitable reboot.
Ultimately, this is a film for the people who still get a tingle in their spine when they see the Hall of Justice. It’s hampered by its own scope and a fluctuating animation budget, but it’s carried across the finish line by a voice cast that clearly gives a damn. It’s a flawed, chaotic, and deeply sincere love letter to the DC Universe that manages to find a few quiet moments of grace amidst the cosmic noise. If you can forgive the occasionally stiff punch, the emotional landing is worth the trip.
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